1,1 idle front, idle front-up
2,1 idle up

1,2 - 8,2 run front, run front-up
1,3 - 8,3 run up

1,4 - 4,4 vacuum front, vacuum front-up
5,4 - 8,4 vacuum up

1,5 jump front, jump front-up
2,5 jump up
3,5 jump front-down, jump down

when vacuuming and jumping at the same time, player uses the jump animation, not the vacuum animation

eg. player is on the ground + vacuum = vacuum anim
but, player is jumping + vacuum = jump anim

player can only aim diagonally down (front-down) and down while airborne!